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A light mass-combat supplement for Wolves Upon the Coast.

Shieldwall by Taliesin Kincaid. Wolves Upon the Coast by Luke Gearing.

This supplement is intended to provide easily scalable rules for skirmishes and battles in Wolves Upon the Coast, which itself provides some implicit guidance on how these encounters might play out but does not furnish a complete system for running them. Other supplements for Wolves in this vein have been written, but all that I have come across fail to meet the design criteria that inspired Shieldwall.

My design criteria for Shieldwall were that it must have a high degree of fidelity to the original rules presented in Wolves Upon the Coast (rather than introducing too many of its own unique mechanics) and the straightforward spirit of those rules, and also that it should evoke the original 1970s mass combat systems that evolved into the original 1970s Role-Playing Games that Wolves itself evokes. Hopefully, these goals have been achieved, and some people find value in these rules.

This third party supplement to Luke Gearing’s Wolves Upon the Coast game and grand campaign is not associated with that product or its creator.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorTaliesin Kincaid
GenreRole Playing, Strategy
TagsOSR

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Click download now to get access to the following files:

Shieldwall v2.4.pdf 86 kB

Comments

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(+1)

I like this quite a bit!

(-2)

its mid...

(-2)

(its v cool im sorry for being mean)

lmao thanks hattie